Donot use this class directly. Use Inheritance instead. This is a base class for all components that can be rendered, such as sprites, text, etc. These components are identified by the renderer and rendered accordingly. Renderables are components that can be rendered to the screen. Every renderable inherits from this class.
Name | Type | Default | Description |
---|---|---|---|
blendMode | BLEND_MODE | Renderable.BLEND_MODE.NORMAL | Blend mode of the object. |
filter | Filter | The filter applied to the object. |
Extends#
Members#
(static, readonly) BLEND_MODE :string#
Available blend modes for the renderable.
Type:
Properties- string
Name | Type | Description |
---|---|---|
NORMAL | string | |
MULTIPLY | string | |
SCREEN | string | |
OVERLAY | string | |
DARKEN | string | |
LIGHTEN | string | |
COLOR_DODGE | string | |
COLOR_BURN | string | |
HARD_LIGHT | string | |
SOFT_LIGHT | string | |
DIFFERENCE | string | |
EXCLUSION | string | |
HUE | string | |
SATURATION | string | |
COLOR | string | |
LUMINOSITY | string |
blendMode#
Blend mode of the object
filter#
The filter applied to the object
(readonly) properties#
The entity that this component is attached to.
- Inherited From
- Source